1,214 Royalty-Free Audio Tracks for "High Frequency"

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00:19
Removed the hum from cognito-perceptu's pill-bottle-4 sample. Original sample had truck in background in addition to some low frequency hum. Used the remove hum feature on izotope rx2 and, presto-chango, no distracting background noise. Now there is still a high frequency hum which i did not touch. I think this could be mitigated with a low pass filter in eq if you choose.
Author: Hubyduby
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:04
Raw sampled ieframe. Exe on a hungarian windows 7 64-bit computer using audacity. The reason why it's only 11khz in frequency range is becaue 44 100 hz makes the sample too high pitched.
Author: Mostwanted
00:00
05:01
Artificial waterfall sound created using audacity. I created two brownian noise tracks and assigned one to the left channel and one to the right for a stereo effect. Using brownian noise means less high frequency noise that is harsh on the ears.
Author: Johnaudiotech
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00:41
Recording of a bosch refrigerator. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else.
Author: Joao Janz
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00:18
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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01:40
Sound create use fm synthesis and use 16 bit for high quality. Create sound use c program. Sample have different frequency (power 2) and length. Last several sample have wave frequency above nyquest limit 48000 hz/2 = 24000 hz. Some effect sound like effect in game strider hiryu (ć‚¹ćƒˆćƒ©ć‚¤ćƒ€ćƒ¼é£›ē«œ) from capcom 1989 (robot gorilla in level siberia) and sonic hedgehog 1 from sega 1990 (sonic jump in large ring at level end if have more than 100 ring). Algorithm:• one carrier and modulate pair• modulate frequency 1. 4 of note (carrier frequency)• modulate amplitude (β) change from 0. 0 to 10. 0 across note• hill envelope with top at 0. 1 of note length.
Author: Sieuamthanh
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:02
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:03
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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05:55
Heard some cows across my street mooing at each other. They sounded sad and/or upset. Recorded on the zoom h4n. Edited in reaper to remove dead air/movement/excessive wind and eq'd some of the high frequency noise out.
Author: Hitrison
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00:02
Simple synth snare + 3 higher speeds. āø» "how do you make a classic synth snare, do you just take white noise and go like. . . " *goes like* ". . . Huh" yep you just go like. (going like consists of setting an oscillator to sine with just a release tail and noise + a lowpass snapping up and trailing off gently + compression/distortion of some sort + high frequency shelf snapping down from high gain and then back up).
Author: Saltbearer
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00:02
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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01:46
In original sound that no high-frequency squeak, it only in preview version, i think it was in automaticli coding by this web site. Recorded on tascam dr-22wl.
Author: Rolar Dnb
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00:20
Recording of my cat purring while laying down. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else.
Author: Joao Janz
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00:02
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:04
Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recorded and processed at 24bit 48khz using a rode nt1-a condenser microphone. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:31
Material from a waldorf q processed in live with a waldorf dpole, the uad helios69 eq and neve compressor. Gritty low fi shifting, high frequency lfo on a bpf. Hard digital distortion effects. Highest sample rate and quality of recording for this style of effect.
Author: Kuru
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00:08
This is the sound of someone making pee in a toilet of the roc boronat building of the upf campus, at 13:50. This sound is continius and high frequency. Recorded using zoom h4, normalized and fade-in/fade-out added with audacity.
Author: Dianser
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00:01
Recording of my finger snap inside my living room. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
00:00
01:37
This helicopter sound design was created at fl studio, in the sytrus synthesizer. The sound consists of four layers. 1. Sine wave frequency of 44 hz. Simulates the low frequency noise of propeller blades. 2. White noise passed through the svf filter. Simulates the noise of propeller blades. 3. Saw wave. Simulates the sound of an engine. 4. The sine wave. Imitates a high-frequency whistle of the engine. Various modulations are applied to all waves through the envelopes of the synthesizer. Next, the signal on the mixer channel is processed by a multi-band exciter and equalizer. Then a signal was sent to two channels with delay processing. One of them imitates reflections. In the lower-middle frequency range. On the second in the upper-middle frequency range. As you approach the sound source, the volume parameters of the direct and reflected signals are automated, low pass filter, pan width and equalization of direct sound. The helicopter performs strange maneuvers, as if making constant circles during the approach to the listener. I did not seek to create the veracity of these maneuvers.
Author: Newlocknew
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01:05
A fly buzzing around. The thumps are the fly bumping into the wall and a lampshade. This file is dry, so there's some low-frequency garbage from my holding the mic and following the fly. A high pass at around 200hz fixes that. Feel free to use this for whatever you want. 100% public domain.
Author: Kevinhilt
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00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recording of a cardboard being finger scratched. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:21
Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
00:00
00:09
Recording of city ambience from my apartment window at night. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else.
Author: Joao Janz
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01:31
Recording of an electric kettle boiling water in the kitchen counter of my apartment. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else.
Author: Joao Janz
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00:22
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:02
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
00:00
00:05
Raw sampled xlive. Exe on a hungarian windows 7 64-bit computer using audacity. The reason why it's only 11khz in frequency range is becaue 44 100 hz makes the sample too high pitched. Also had to make it mono because most of the sound was pushed to the right.
Author: Mostwanted
00:00
00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
00:00
00:01
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:01
Recording of a button sound from a vintage teac hi-fi stereo amplifier. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:02
Recording of a plastic grid which resembles plastic sounding gears. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:08
Recording of a small plastic toy ball which, when moved, makes a rain-like sound. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:12
Doing a test of how this looks on this site. Triangle wave raising octaves in steps. Took 5 tries but got one that im happy with. If you notice at the end the color starts going backward when the frequency gets too high, instead of going towards red. (which is actually the opposite of the wave length ratios in the light spectrum).
Author: Untitled
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00:21
A recording of a backroom with the extractor fans running, the audio is high in pitch/frequency and can be used in instances like machinery rooms, all of my sounds come uncompressed or processed. This means there may be unwanted background noise/ sound that you can remove or not at your will. Equipment used:. Tascam dr40 w/ built in stereo microphone. File information:48,000hz24bit wavstereo.
Author: Mlrecordings
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00:05
Here's one from a series of 'clang' sounds, great for impact moments in trailers & commercials, or to layer up with other sounds. They are somewhat high-pitch, so they might mix well with low frequency drums and impact sounds. Recorded with tascam dr-40 built-in-mics, by hitting a railing with a pipe in a stairwell and adding a little bit more reverb in daw.
Author: Editor Adp
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00:48
Recording of me playing video games on my xbox controller. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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00:31
Recording done 25/04/2020 in manizales, caldas. Soundscape of high quality, interior of design studio, preparing implements to draw. Details of recording:height: building 5th floor. Frequency:44. 100recorder: huawei dra-lx3////////////////grabación realizada el 25/04/2020 en manizales, caldaspaisaje sonoro de alta fidelidad, interior de mi estudio de dibujo preparando herramientas para dibujar. Detalle de captura:altura: edificio piso 5frecuencia: 44. 100grabadora: huawei dra-lx3.
Author: Artesmediales
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02:33
Wind turbine sound, near lacedonia, campania, italy, the 16th august 2022 @ 18:30the sound was recorder with a zoom h1n with windshield from a distance of 25m approx from the wind turbine. Processing:* 120hz high pass filter (to reduce some low frequency rumbles due to the wind);* volume adjustment;. Other sound in the recording:* voice of a woman in the distance (at the beginning of the file);* wind gusts;* car passing by (at the end of the file);.
Author: Nicola Ariutti
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00:44
Some generative wildfire sfx made with sunvox. The crackling sounds were made by taking some highpassed white noise, ring modulating it with some more white noise, and then using a noise gate to usilate the loudest 'crackles'. The rumbling was created using lowpassed white noise, and the wind was made by bandpassing white noise with a high resonance and randomly sliding the filter frequency. Everything was sent into a reverb and a stereo expander.
Author: Autumncheney
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00:02
Lazer sound. I made this lazer sound with the use of operator in ableton as well as adding a few effects to help round it out. I started with a basic sine wave and then began to adjust the frequency range to cut out some of the low end of the sound and enhance the high end to make it more realistic and movie accurate. I also had to shorten the decay time so it is more of a short zap sound than a prolonged note. Another step was giving it an initial high pitched sound and this was achieved by having the sound start higher up the scale with semitones and then dropping down giving the effect of shooting and something traveling from the source sound.
Author: Untitled
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01:29
I found two melodies in gis_sweden's excellent "you deserve it - friday randomness ii"http://freesound. Org/people/gis_sweden/sounds/362508/. And quantized them into a 92 bpm 4/4 thing. Each melody is presented panned, with and without a beat, then simultaneously. It's sort of an accidental counterpoint. I also messed up his nice analog sound into some harsh digital junk. There's a lot of high frequency energy here so watch it, and apologies to mr. Fletcher, mr. Munson and their daughter, curve.
Author: Parabolix
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01:01
Just tapping things around my desk with a screwdriver and jingling the loose change inside a glass jar. I had the mind to use all of the sounds in this file for a kick/snare/hi hat drum rack in ableton live - hence the ranges of frequency from low (jar thumps) to textured highs (loose change) and high (taps. ) i hope these come in handy, please enjoy! - vanszi. Bandcamp - https://www. Vnzi. Bandcamp. Comspotify - https://open. Spotify. Com/artist/0mzsotvcahcvlcqwo9qndgsoundcloud - https://www. Soundcloud. Com/vanszi.
Author: Vanszisounddesign
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